bamsegrill Bestefar
6 apr 2008   #0
CPU: 128-bit PlayStation 2 CPU
• System Clock Frequency: 294.912 MHz
• Cache Memory: Instruction: 16KB, Data: 8KB + 16KB (ScrP)
• Main Memory: Direct Rambus (Direct RDRAM)
• Memory Size: 32MB
• Memory Bus Bandwidth: 3.2GB per Second
• Co-processor: FPU (Floating Point Unit)
• Floating Point Multiply Accumulator x 1,
• Floating Point Divider x 1
• Vector Units: VU0 and VU1
• Floating Point Multiply Accumulator x 9,
• Floating Point Divider x 3
• Floating Point Performance: 6.2 GFLOPS
• 3D CG Geometric Transformation: 66 Million Polygons per second
• Compressed Image Decoder: MPEG2

Graphics: Graphics Synthesizer™
• Clock Frequency: 147.456MHz
• Embedded DRAM: 4MB
• DRAM Bus bandwidth: 48GB per Second
• DRAM Bus width: 2560 Bits
• Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
• Polygon Drawing Rate: 75 Million Polygons per Second
• Screen Resolution: Variable from 256 x 224 to 1280 x 1024

Sound: "SPU2+CPU"
• Number of Voices: ADPCM: 48ch on SPU2 plus definable, software programmable voices
• Sound Memory: 2MB
• Output Frequency: Variable up to 48 KHz (DAT quality)

IOP: I/O Processor
• CPU Core: PlayStation (current) CPU
• Clock Frequency: 33.8688MHz or 36.864MHz (Selectable)
• IOP Memory: 2MB
• Sub Bus: 32-bit

Interface Types: IEEE1394 i.Link
• Universal Serial Bus (USB) x 2
• Controller Port x 2
• Memory Card x 2

Disc Device: CD-ROM and DVD-ROM
• Device Speed: CD-ROM 24 times speed
• DVD-ROM: 4 times speed

New Features: (North American model)
• Drive bay (for 3.5" hard disc drive)
• Expansion unit (for network interface)
• DVD-Video playback built into the hardware, no Memory Card required
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